Bugs
From Gnomoria Wiki
The following is an automatically generated list from the Gnomoria Bugzilla
Contents |
Number of bugs by Milestone
A milestone is the version that the bugs is expected to be completed by
| --- | |
RESOLVED (208) UNCONFIRMED (211) | 438 |
| 0.8.9.0 | |
RESOLVED (2) | 2 |
| 0.8.8.0 | |
RESOLVED (4) | 4 |
| 0.8.7.0 | |
RESOLVED (6) | 6 |
| 0.8.6.0 | |
RESOLVED (4) | 4 |
| 0.8.5.0 | |
RESOLVED (7) | 7 |
| 0.8.40 | |
RESOLVED (6) | 6 |
| 0.8.4.0 | |
RESOLVED (11) | 11 |
| 0.8.39 | |
RESOLVED (7) | 7 |
| 0.8.38 | |
RESOLVED (5) | 5 |
| 0.8.37 | |
RESOLVED (1) | 1 |
| 0.8.36 | |
RESOLVED (1) | 1 |
| 0.8.32 | |
RESOLVED (3) | 3 |
| 0.8.31 | |
RESOLVED (2) | 2 |
| 0.8.30 | |
RESOLVED (5) | 5 |
| 0.8.3.0 | |
RESOLVED (9) | 9 |
| 0.8.29 | |
RESOLVED (8) | 8 |
| 0.8.28 | |
RESOLVED (2) | 2 |
| 0.8.26 | |
RESOLVED (13) | 13 |
| 0.8.24 | |
RESOLVED (1) | 1 |
| 0.8.23 | |
RESOLVED (1) | 1 |
| 0.8.22 | |
RESOLVED (2) | 2 |
| 0.8.21 | |
RESOLVED (5) | 5 |
| 0.8.20.0 | |
RESOLVED (8) | 8 |
| 0.8.2.1 | |
RESOLVED (3) | 3 |
| 0.8.19.0 | |
RESOLVED (12) | 12 |
| 0.8.18.0 | |
RESOLVED (5) | 5 |
| 0.8.14.0 | |
RESOLVED (3) | 3 |
| 0.8.12.0 | |
RESOLVED (7) | 7 |
| 0.8.10.0 | |
RESOLVED (9) | 9 |
| total | 590 |
Marked as fixed in next version
| ID | Summary | Status | Resolution |
|---|---|---|---|
| 561 | Dig ramp down Causes Sleep. | RESOLVED | FIXED |
Unresolved Bugs
| ID | Status | Summary (150 tasks) ⇒ | Milestone |
|---|---|---|---|
| 11 | CONFIRMED | Negative sign behavior in Kingdom Center boxes | --- |
| 15 | UNCONFIRMED | Builders steal from each other | --- |
| 33 | UNCONFIRMED | Frame rate occasionally drops to ~5 when it's raining. | --- |
| 45 | UNCONFIRMED | Hauler invisible | --- |
| 48 | CONFIRMED | FPS drop designating walls to be built | --- |
| 85 | UNCONFIRMED | assigned gnomes getting stuck together at same square when assigned to squad | --- |
| 89 | CONFIRMED | Corner Walls on 2nd Story | --- |
| 100 | CONFIRMED | Can't pan with keys while cursor is over header block | --- |
| 104 | CONFIRMED | Wonky Pathfinding on gnomes | --- |
| 107 | CONFIRMED | Gnome dying of thirst and has access to drinks | --- |
| 109 | CONFIRMED | Gnomes don't prioritize healing | --- |
| 110 | CONFIRMED | Using "Cancel Job" after using "Remove Ramp" on several levels only cancels one level | --- |
| 115 | UNCONFIRMED | wild plants from previously designated farm grow through stone wall | --- |
| 122 | UNCONFIRMED | None of the Haulers will pick up this one hand axe and take to my weapon stockpile. | --- |
| 128 | UNCONFIRMED | Military replaces weapons at inopportune times | --- |
| 175 | UNCONFIRMED | [Crash] NoSuitableGraphicsDeviceException with dual monitor setup | --- |
| 193 | CONFIRMED | Gnome can pass through a 'narrow wall edge' when sparring | --- |
| 200 | UNCONFIRMED | Golems spawning in light | --- |
| 202 | UNCONFIRMED | Huge lag after new gnomes arrive and they dont have acess to your base | --- |
| 210 | UNCONFIRMED | Mising Microsoft XNA framework instaler | --- |
| 211 | UNCONFIRMED | [0.8.8.0] Armor skill does not increarse | --- |
| 214 | UNCONFIRMED | 0.8.8.0 Gnomes can't take items to stock pile | --- |
| 222 | UNCONFIRMED | Bugs with ranged weapons stockpiling and duplicating [0.8.9.1] | --- |
| 226 | UNCONFIRMED | steam engines | --- |
| 229 | UNCONFIRMED | Tug of war causes crash | --- |
| 235 | UNCONFIRMED | Armour on corpses not puts out | --- |
| 255 | CONFIRMED | Item values don't make sense, and lead to Gnomes not upgrading their tools/weapons/armor | --- |
| 257 | UNCONFIRMED | 8.12.1 Freeze Up, | --- |
| 285 | IN_PROGRESS | Gnomoria crashes after creating new world | --- |
| 291 | UNCONFIRMED | Gnomes getting stuck when going to a fight | --- |
| 292 | CONFIRMED | Merchant is visible in dark without light | --- |
| 293 | UNCONFIRMED | Game Refuses to load | --- |
| 295 | CONFIRMED | Pine log lands on FizzleFizzle has died (missing space?) | --- |
| 303 | UNCONFIRMED | Pickaxe can't be take if you dig a stairs | --- |
| 309 | UNCONFIRMED | Gnomes idle themselves to death | --- |
| 311 | CONFIRMED | "Well" and "Grove" only show in the right-click menu | --- |
| 315 | CONFIRMED | Armor piece is being displayed on wrong level. | --- |
| 316 | UNCONFIRMED | Two types of "buildings" at the same square. | --- |
| 317 | UNCONFIRMED | Spider missing fang material | --- |
| 318 | UNCONFIRMED | Too many merchants causes game to lag extensively | --- |
| 321 | UNCONFIRMED | Caretakers not caretaking | --- |
| 339 | UNCONFIRMED | [0.8.16.1] Soldier gnomes stuck in combat | --- |
| 340 | UNCONFIRMED | Gnomes drop primary weapon at bandages when "retreat if bleeding" option is ticked and second hand full. | --- |
| 342 | UNCONFIRMED | [Crash] Game.GUI.RightClickMenu - loading a save game (0.8.16.1) | --- |
| 343 | UNCONFIRMED | Mants attack even though i killed the scout | --- |
| 344 | UNCONFIRMED | Gnomes suddenly missing pathfinding, stuck till die. | --- |
| 345 | UNCONFIRMED | Gnomoria job crash details spawning beetle? | --- |
| 348 | UNCONFIRMED | Tailor stops if walled in. | --- |
| 351 | UNCONFIRMED | [0.8.17.1] Merchant pathfinding crashes game | --- |
| 353 | UNCONFIRMED | save game crash after merchant stuck | --- |
| 355 | UNCONFIRMED | planting tree on a large tamp bottom | --- |
| 361 | UNCONFIRMED | Training grounds overrides do not attack emneys | --- |
| 362 | UNCONFIRMED | Crashed for tree behavior & then crash on load | --- |
| 365 | UNCONFIRMED | gnome trying to put an item in use into a stock pile | --- |
| 371 | CONFIRMED | [ver 0.8.18.1] Game lag w/too many objects & queued "Mine Wall" areas | --- |
| 373 | UNCONFIRMED | 1 armed gnome gets stuck picking up 2handed weapon | --- |
| 375 | UNCONFIRMED | Retreat-Funktion | --- |
| 379 | UNCONFIRMED | 8.18: trigger miner goes idle for a long time | --- |
| 382 | UNCONFIRMED | [0.8.18] Strange Training Grounds Behavior | --- |
| 387 | UNCONFIRMED | Uploading. | --- |
| 398 | UNCONFIRMED | Builders freeze forever after building furniture | --- |
| 400 | UNCONFIRMED | Walking Glove? | --- |
| 404 | UNCONFIRMED | Crossbowmen continually go to resupply rather than fight | --- |
| 408 | UNCONFIRMED | Gnomes still haul to suspended stockpiles | --- |
| 409 | UNCONFIRMED | Hospital tasks not being un-set | --- |
| 410 | UNCONFIRMED | Gnomes go idle when added to a Squad | --- |
| 413 | UNCONFIRMED | [Crash] Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame - Dual monitors | --- |
| 417 | UNCONFIRMED | Broken workshop builder + workaround | --- |
| 418 | UNCONFIRMED | Soldiers stuck on idle & stuck on food. | --- |
| 419 | UNCONFIRMED | forge not working | --- |
| 421 | UNCONFIRMED | Gnomes get stuck near stairs carved into rock walls w/ jewels | --- |
| 422 | UNCONFIRMED | Crash on deconstruct stairs | --- |
| 426 | UNCONFIRMED | Gnomes path into/very along side enemies | --- |
| 427 | UNCONFIRMED | Random Crashes on Main Menu and Map Generation | --- |
| 428 | UNCONFIRMED | Unresponsive GUI | --- |
| 433 | UNCONFIRMED | The game does lag when the population is bigger as 38 or 39 gnomes | --- |
| 435 | UNCONFIRMED | Yaks are not properly distributed between pastures(only ones gets filled and overwhelmed) | --- |
| 437 | UNCONFIRMED | Gnomes dying of thirst | --- |
| 438 | UNCONFIRMED | NPC AI Concerns | --- |
| 439 | UNCONFIRMED | Dirt floors placed in winter(or any not summer) won't grow grass on summer | --- |
| 441 | UNCONFIRMED | Tileset: clothing alpha issues | --- |
| 442 | UNCONFIRMED | Cannot build floors at the top of ramps | --- |
| 444 | UNCONFIRMED | broken spawning mechanic past 500k KW | --- |
| 445 | UNCONFIRMED | Hugh fps drop after miners get stuck | --- |
| 447 | UNCONFIRMED | Mants invasion is out of propotions to foodstocks if foodstocks are low. | --- |
| 448 | UNCONFIRMED | Material is disappearing | --- |
| 449 | UNCONFIRMED | Unable to pause while mouse is hovering over action bar/any window | --- |
| 451 | UNCONFIRMED | The dig order "Stairs Down" is sometimes ignored by Miners | --- |
| 452 | UNCONFIRMED | A worker without a tool will get stuck with a task requiring a tool | --- |
| 453 | UNCONFIRMED | Workers carry items to other tasks | --- |
| 455 | UNCONFIRMED | Butcher Shop at Efficiency 0% can cause Butchers to walk slowly | --- |
| 456 | UNCONFIRMED | Gnomes not fighting ... | --- |
| 457 | UNCONFIRMED | [Possible Bug... or Intentional?] Wheat farms grow extremely slowly. | --- |
| 458 | UNCONFIRMED | Trying to stock item; not in stockpile | --- |
| 462 | UNCONFIRMED | Construction Problems | --- |
| 466 | CONFIRMED | Gnomes should stop running across the map to help with an already-finished battle | --- |
| 468 | UNCONFIRMED | merchant Wont leave | --- |
| 469 | UNCONFIRMED | 0.8.24 missing in the version selection | --- |
| 470 | UNCONFIRMED | switching from fullscreen to windowed mode and back causes graphics errors | --- |
| 471 | UNCONFIRMED | Surface spawns dying of thirst on top of mountains | --- |
| 472 | UNCONFIRMED | see boot on layer under | --- |
| 473 | UNCONFIRMED | Currupts the save game when deconstructing a certain staircase. | --- |
| 474 | UNCONFIRMED | Getting stuck in a windmill after building it if one is next to it. | --- |
| 475 | UNCONFIRMED | enemies can attack through closed hatches | --- |
| 482 | UNCONFIRMED | Ranchers try to butcher the same animal | --- |
| 483 | UNCONFIRMED | Strange behavior of 'Create To' production in Kitchen workshop | --- |
| 484 | UNCONFIRMED | Ranged soldiers drop quivers when not on duty | --- |
| 485 | UNCONFIRMED | Lead and tin ore being combined into tin bars. | --- |
| 487 | UNCONFIRMED | Can't click and drag under menus | --- |
| 488 | UNCONFIRMED | Disappearing equipment and weird hauling behavior. | --- |
| 489 | UNCONFIRMED | Distillery can only be built when a wooden table exist | --- |
| 491 | UNCONFIRMED | A gnome sent 2 stone tables and a wooden one to the same construction job(market stall) | --- |
| 493 | UNCONFIRMED | Military - Training - Ranged Archers vs Melee Soldiers Issue. | --- |
| 494 | UNCONFIRMED | Tasks - Tasks of Dead Gnomes not Canceled Automatically/Cannot be Canceled Manually | --- |
| 495 | UNCONFIRMED | Merchants do not bandage. | --- |
| 496 | UNCONFIRMED | Broken Ranged Combat | --- |
| 499 | UNCONFIRMED | Iron helmet duplicated - dropped from goblin | --- |
| 500 | UNCONFIRMED | Market stall allows the trade after merchant dies | --- |
| 501 | UNCONFIRMED | Equipped items count towards "craft to" number | --- |
| 507 | UNCONFIRMED | Crash upon large merchant trade | --- |
| 510 | UNCONFIRMED | [Bug] Bandage choice ignores pathing/vertical distance | --- |
| 511 | UNCONFIRMED | Ranchers not assigning animals to pastures | --- |
| 513 | UNCONFIRMED | Ranchers not butchering at certain butcher shops | --- |
| 517 | UNCONFIRMED | Building/Deconstructing floor | --- |
| 518 | UNCONFIRMED | Building/Deconstructing floor | --- |
| 519 | UNCONFIRMED | Suggestion: windows either (sapphire) glass or half blocks | --- |
| 522 | UNCONFIRMED | Random Crash | --- |
| 529 | UNCONFIRMED | Grove priority is a lie | --- |
| 530 | UNCONFIRMED | Water gone from a round closed cahnnel, connecting two lakes | --- |
| 531 | UNCONFIRMED | Furniture quality disappears when placed | --- |
| 532 | UNCONFIRMED | Mant's health | --- |
| 534 | UNCONFIRMED | Gamecrash with Day/Night change | --- |
| 539 | UNCONFIRMED | [0.8.30]MakeCocoon Index out of Bounds Crash | --- |
| 540 | UNCONFIRMED | [0.8.30]Menu+Spacebar Bug | --- |
| 541 | UNCONFIRMED | [0.8.30]Crash After Kingdom Falls | --- |
| 547 | UNCONFIRMED | Game receives input (mouse clicks) when not active. | --- |
| 558 | UNCONFIRMED | After falling down a hatch, enemies (sometimes/under specific circumstances?) respawn at the top of the hatch. | --- |
| 563 | UNCONFIRMED | [Crash] Opening Dropdown menu in military tab for Weapons/Armor | --- |
| 567 | UNCONFIRMED | Gnome names in Population menu do not refresh when you type a new one. | --- |
| 570 | UNCONFIRMED | Gnomoria stops running when the display turns off | --- |
| 574 | UNCONFIRMED | Pathfinding and drowning in water. | --- |
| 575 | UNCONFIRMED | Tree clippings planted (grove) in shadow remain in shadow even if floor tile above is removed. | --- |
| 576 | UNCONFIRMED | Zombie corpse problem | --- |
| 580 | UNCONFIRMED | Gnomes can "grab" animals on pastures though roofs | --- |
| 582 | UNCONFIRMED | Windmill operational check on building only | --- |
| 585 | UNCONFIRMED | Merchants repeat to leave their market stall for a single frame | --- |
| 586 | UNCONFIRMED | Gnomes does not properly upgrade their "secondary" armor pieces | --- |
| 589 | UNCONFIRMED | Crash when re-opening marketstall with right click. | --- |
| 590 | UNCONFIRMED | Smelter trying to smelt equipped armor | --- |
| 591 | UNCONFIRMED | Mants dont drown | --- |
Resolved Bugs
| ID | Summary (360 tasks) ⇒ | Milestone |
|---|---|---|
| 168 | nonexistent items | 0.8.10.0 |
| 181 | Items removed from gnome tasking list but available in inventory | 0.8.10.0 |
| 182 | 'Ghost' blocks and bars appear after loading | 0.8.10.0 |
| 205 | Savegame with multiple abandoned and ghost items | 0.8.10.0 |
| 212 | [0.8.8.0] Squads unassigned from Guard Stations on game load | 0.8.10.0 |
| 215 | Action Bar + Switching Resolution is buggy | 0.8.10.0 |
| 216 | crash related to Game.TrainingStation.StopSparring() | 0.8.10.0 |
| 225 | Guns stuck in hands | 0.8.10.0 |
| 230 | Digging downward ramps causes crash | 0.8.10.0 |
| 178 | Game crash when trying to see the stats of a goblin fighter | 0.8.12.0 |
| 189 | Weird picking order when crafting | 0.8.12.0 |
| 196 | Levers powering all devices, even when not connected. | 0.8.12.0 |
| 213 | Mechanical wall down when loading game | 0.8.12.0 |
| 234 | game crash on trying to view stats on enemy that just died | 0.8.12.0 |
| 237 | Crash to desktop from main options when changing resolution | 0.8.12.0 |
| 240 | When converting to decorative stone walls, gnomes become stuck | 0.8.12.0 |
| 245 | workshop perma-occupied when gnomes were commanded/dead | 0.8.14.0 |
| 252 | Broken butcher bug | 0.8.14.0 |
| 262 | Doctor trying to feed an empty bed in hospital | 0.8.14.0 |
| 333 | Ranged Soldier not using any kind musket | 0.8.18.0 |
| 350 | Crashing within 15 ingame minutes. Military squad don't use training grounds. | 0.8.18.0 |
| 352 | Crash on load in 0.8.15, persists after upgrade to 0.8.17.1 | 0.8.18.0 |
| 354 | Loading Game Crash | 0.8.18.0 |
| 363 | Reproducible Crash, Unknown cause | 0.8.18.0 |
| 300 | Game crashes when trying to right click Grand Hall or clicking Kingdom button | 0.8.19.0 |
| 314 | Game crashes when calculating room worth | 0.8.19.0 |
| 324 | Saving crash repeated | 0.8.19.0 |
| 346 | Crash | 0.8.19.0 |
| 358 | Gnomes trying to drink from well after it gets deconstructed | 0.8.19.0 |
| 369 | 0.8.18 - Gnomes Die Of Thirst While Standing Next To Well | 0.8.19.0 |
| 372 | Crash after ~1min | 0.8.19.0 |
| 376 | random crash, probably something with traps. | 0.8.19.0 |
| 381 | 8.18: dead gnome with wool ammo bag full of ammo - sticks pickup | 0.8.19.0 |
| 384 | Game crashes on 1st day of fall. | 0.8.19.0 |
| 388 | Rancher and yaks are stuck in place | 0.8.19.0 |
| 391 | [0.8.18] Formation Settings Don't Save | 0.8.19.0 |
| 1 | Torch is using gem graphic | 0.8.2.1 |
| 2 | Unobserved exception on save | 0.8.2.1 |
| 9 | CTD - PathToBed + Workaround | 0.8.2.1 |
| 368 | 0.80.18.1 - Mant Underwater Game-breaking bug | 0.8.20.0 |
| 370 | [ver 0.8.18.1] Construction, Animal Husbandry and Butchery gnomes stop doing their jobs | 0.8.20.0 |
| 389 | Ranchers idle, when tasked to butcher an unreachable corpse. | 0.8.20.0 |
| 397 | Game crash on load 8.18 and 8.19 | 0.8.20.0 |
| 399 | Butcher shop crash | 0.8.20.0 |
| 402 | Typing crashing | 0.8.20.0 |
| 403 | Game Crash on load of world 8.18/19 at Game.GUI.RightClickMenu | 0.8.20.0 |
| 406 | Game Breaking Combat Bug - Instance 2 | 0.8.20.0 |
| 411 | Leatherworker issues | 0.8.21 |
| 423 | Crash Caused By deletion of all military entries | 0.8.21 |
| 424 | Game Crash during hauling and digging at Game.StockItemJob.Complete | 0.8.21 |
| 425 | Random crash, Object reference not set to an instance of an object. | 0.8.21 |
| 430 | Combat log issue | 0.8.21 |
| 383 | Game freeze when "out of focus"/minimized | 0.8.22 |
| 436 | [0.8.21]Game crash when building door | 0.8.22 |
| 443 | Bug: Problem with stockpiles/mechanism options disappearing | 0.8.23 |
| 401 | Gnome Zombie looks like Skelly | 0.8.24 |
| 16 | Deconstructing of workshop leave extra jobs | 0.8.26 |
| 18 | [Crash] Saving game multiple times with ESC menu. | 0.8.26 |
| 117 | [Crash] Game.StockManager.AreItemsAvailable - on world load | 0.8.26 |
| 130 | [Crash] Deconstruction of Merchant Stall while merchant is present | 0.8.26 |
| 192 | [Crash] Game.Behaviors.FindCharacter.a | 0.8.26 |
| 274 | [Crash] on load - Game.Body.Update | 0.8.26 |
| 301 | [Crash] ThrowArgumentOutOfRangeException - Trading nonexistent items that is left in "prepare to sell" window | 0.8.26 |
| 347 | [Crash] Game.Character.Update - Pasturing a Yak that bleeds to death | 0.8.26 |
| 467 | 2x Bronze bar requirement not labeled right | 0.8.26 |
| 476 | [Crash] Broken Saved Game - Reproducible crash | 0.8.26 |
| 478 | [0.8.25.0] Object reference not set to an instance of an object; Game.Behaviors.PathToChair | 0.8.26 |
| 479 | 0.8.25 - Wheat Straw doesn't go in any container | 0.8.26 |
| 480 | Wrench is not listed as craftable by Blacksmith | 0.8.26 |
| 502 | Gnomes are stuck | 0.8.28 |
| 503 | 8.27 crafting bolts queues a screw. No item screw available for crafting. | 0.8.28 |
| 477 | A weapon that becomes Legendary can get gnomes to be stuck | 0.8.29 |
| 498 | Weird stock value (0.8.26) | 0.8.29 |
| 505 | Pine Dresser glitches gnomes with Horticulture and Construction | 0.8.29 |
| 506 | Gnome builders stuck when building fences. | 0.8.29 |
| 509 | Mine Stairs Up, Incorrect Sprite | 0.8.29 |
| 514 | [0.8.28][Crash] | 0.8.29 |
| 516 | Game Crashs while Saving [ver.0.8.28] | 0.8.29 |
| 520 | Equipment at Map Edge: Non-Interactable | 0.8.29 |
| 3 | Character not avialable in this SpriteFont | 0.8.3.0 |
| 4 | Resolution change causing crash. | 0.8.3.0 |
| 13 | Ability not to install XNA framework at every instalation/update | 0.8.3.0 |
| 26 | Windows appearing above windowed Gnomoria causes crash | 0.8.3.0 |
| 27 | Traps + Goblin triggering it, Crashes game | 0.8.3.0 |
| 28 | Crash after load for unknow reason | 0.8.3.0 |
| 32 | Game crashes when butchering a yak corpse. | 0.8.3.0 |
| 35 | Mine designation + Stairs dig down - get miner stuck in a hole | 0.8.3.0 |
| 44 | Remove floor near Torch - hangs game | savegame link included | 0.8.3.0 |
| 288 | Gnomes will mix ores when making metal | 0.8.30 |
| 486 | Gnomes in hospital don't give up their task | 0.8.30 |
| 504 | [Crash] Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin - Clicking "Build" after selecting the Well in the Toolbar > Build > Workshops menu | 0.8.30 |
| 521 | Cooking locking up | 0.8.30 |
| 523 | Springs are missing from machine shop selection | 0.8.30 |
| 535 | [Crash] 0.8.30.0 ArgumentOutOfRangeException in Game.SmeltItemJob.Complete() | 0.8.31 |
| 538 | 0.8.30 Invalid Equipment / Weapons being left all over the edges of the map. | 0.8.31 |
| 542 | After updating to version 8.31 my save kingdom crashes momentarily after loading. | 0.8.32 |
| 543 | Dig hole command sometimes just removes floor | 0.8.32 |
| 544 | Smelter missing from workshop popup | 0.8.32 |
| 561 | Dig ramp down Causes Sleep. | 0.8.36 |
| 565 | auto-generated jobs for brick blocks queueing to incorrect crafter | 0.8.37 |
| 102 | [Crash] Building above level 25 | 0.8.38 |
| 277 | No image for gemmed necklace or ring. | 0.8.38 |
| 525 | Mechanical Wall and Water Issue | 0.8.38 |
| 571 | Game crashes when deconstructing some tiles | 0.8.38 |
| 572 | Crash related to using ranged weapons, introduced with .8.37 | 0.8.38 |
| 323 | It never stops raining. | 0.8.39 |
| 537 | [0.8.30][bug/exploit] Merchant: value of gemmed jewelry changes on every transaction | 0.8.39 |
| 552 | Deconstructing an active Mechanical Wall leaves a floor that cannot be removed. | 0.8.39 |
| 562 | Crashes when gnome place gearbox causing mechanical wall to raise and kill gnome (steam 0.8.34) | 0.8.39 |
| 573 | game crashes when a mechanical wall built at +25 raises | 0.8.39 |
| 578 | Hatches and water | 0.8.39 |
| 579 | Closed hatches are transparent in terms of lighting and spotting enemies | 0.8.39 |
| 5 | Copper Felling Axe using rock graphic | 0.8.4.0 |
| 21 | Crash on save: unobserved exception (0.8.2.1) | 0.8.4.0 |
| 29 | Crash on dig ramp down where there are 2 ramps up and it is a single block | 0.8.4.0 |
| 51 | crash when loaded save | 0.8.4.0 |
| 53 | Crash when deselecting items stored in stockpile (ArgumentOutOfRangeException) | 0.8.4.0 |
| 92 | Worlds save until after restart Gnomoria | 0.8.4.0 |
| 93 | strange save that doesnt overwrite itself. | 0.8.4.0 |
| 106 | Flickering gnomes, when using food items | 0.8.4.0 |
| 111 | Certain finished good can't be placed in containers. | 0.8.4.0 |
| 114 | Game crash when loading a world save. | 0.8.4.0 |
| 131 | Suggestion: Coins need to be added to Stockpile list | 0.8.4.0 |
| 276 | Gnome missing right arm still carries wepon in right hand | 0.8.40 |
| 581 | Merchant alignment incorrect on resized windows | 0.8.40 |
| 583 | Merchant crash when resume trade | 0.8.40 |
| 584 | Gnome with missing limb tries to get tool in infinite loop | 0.8.40 |
| 587 | [Crash] Opening Market causes crash. | 0.8.40 |
| 588 | [0.8.39] [crash] Opening market can causes crash | 0.8.40 |
| 8 | Clay only gets hauled after all dirt is picked up | 0.8.5.0 |
| 17 | Saplings cant be removed after placing one | 0.8.5.0 |
| 41 | Lag when multiple gnomes are idle | 0.8.5.0 |
| 49 | Spazzing builders - trying to make wall | 0.8.5.0 |
| 123 | Found possible fix to why lag occurs with gnomes in idle | 0.8.5.0 |
| 127 | crash in merchant window when edit quantity with no selection | 0.8.5.0 |
| 149 | All Log Stockpiles prefer the first type of wood ever stockpiled | 0.8.5.0 |
| 54 | Floor tile replacement as one job | 0.8.6.0 |
| 57 | Merge designations of the same type | 0.8.6.0 |
| 71 | Ability to Toggle designation highlighting. | 0.8.6.0 |
| 95 | Stockpiles - Gnomes won't replace single items with containers | 0.8.6.0 |
| 47 | Crash on save - part deux | 0.8.7.0 |
| 141 | Corrupted .sav file - Please check | 0.8.7.0 |
| 161 | Massive lag after hauling jobs done. 0.8.5.2 | 0.8.7.0 |
| 163 | Lag and most gnomes clustered in Great Hall in 8.5.2 | 0.8.7.0 |
| 164 | reproducible crash bug | 0.8.7.0 |
| 170 | Game crashes when trying to load old save | 0.8.7.0 |
| 150 | Crafting Station Task Cancel&Re-Order Crash | 0.8.8.0 |
| 180 | Gnomes not re-equipping two handed weapons after dropping to eat/drink | 0.8.8.0 |
| 184 | Crash on Tailor reordering of queue | 0.8.8.0 |
| 187 | Double worth reduction when removing walls or floors | 0.8.8.0 |
| 206 | Save File Bloating | 0.8.9.0 |
| 223 | Game crashes when loading maps made or saved in v0.8.9.1 | 0.8.9.0 |
| 6 | Hotkeys (e, f, wasd, etc.) still active while typing in textboxes | --- |
| 7 | Changing animal count on Pasture during creation causes it to be 0 | --- |
| 10 | Crash on Alt-Tab | --- |
| 14 | resolution | --- |
| 19 | Missing Great Hall Crash | --- |
| 20 | random crashs | --- |
| 22 | Changing Gnome name on [Status] tab - not showing correctly on [Assign] tab | --- |
| 23 | Crate/Barrels/Bags in stockpile - change amount get ignored | --- |
| 24 | Hauler Error with Water | --- |
| 25 | gnome stuck when hauling resources to bench | --- |
| 31 | Save creation version into saves | --- |
| 34 | Scroll wheel is unusable in most menus. | --- |
| 36 | Crash when removing floor on which something is. | --- |
| 37 | Quick test bug | --- |
| 38 | Sometimes when digging ramps with 3 gnomes the game crashes | --- |
| 39 | Gnome not moving off bandage after healing | --- |
| 40 | Gnomes getting stuck on ledges when hauling | --- |
| 42 | Gnome not equipping armor or weapons | --- |
| 43 | Some levels have stuttering | --- |
| 46 | Crash when attempting to copy kingdom name | --- |
| 50 | Message: Object reference not set to an instance of an object. | --- |
| 52 | Can't remove fancy floor tiles | --- |
| 55 | Grove designation for automatic replanting of trees | --- |
| 68 | Medic skills/profession | --- |
| 86 | Game Lags for long periods of time (if not permanent) | --- |
| 87 | Games stopped saving after a few hours of game play | --- |
| 88 | Game is lagging whole OS when beeing in background | --- |
| 91 | FPS drop when too many gnomes on same job | --- |
| 94 | Stockpiles ceased working | --- |
| 96 | Random Crash | --- |
| 97 | No Model | --- |
| 98 | crash when loaded save | --- |
| 99 | Picked up new boots other he worn dissapeard. | --- |
| 103 | Possible Insta-Cavern Bug? | --- |
| 108 | Running Zune application interferes with main menu | --- |
| 112 | flood causes (lag?) crash | --- |
| 113 | Scrolling over a portion of the map makes the game crash | --- |
| 116 | Items in previous storehouses are not moved | --- |
| 118 | Suggestion: Add full 360 degree view | --- |
| 121 | Game crash when digging holes from mountain tops and the character falls a level | --- |
| 129 | Crash while viewing area or saving | --- |
| 132 | Weird gnome pathing | --- |
| 133 | Injured gnomes get stuck on bandages | --- |
| 134 | Animals that are removed from Job Queue in Butcher Shop don't go back into the livestock column | --- |
| 135 | Statues can only face two directions | --- |
| 136 | Crash when mining wall | --- |
| 137 | Suggestion: We need more services than just bandages to help our wounded | --- |
| 140 | Bug: Path finding type bug | --- |
| 142 | Tinker workshops do not cancel jobs. | --- |
| 145 | Bug: Floor removing type bug | --- |
| 146 | UI memory leak causes escalating lag/memory usage | --- |
| 147 | market removal crash | --- |
| 151 | Unable to right click a farm if has no empty tiles | --- |
| 152 | Saving "happens" but game is not saved | --- |
| 153 | [0.8.5] Haulers stuck on job square | --- |
| 155 | The information presented in the "Stocks" tally isn't showing total item count correctly. | --- |
| 156 | Crash when changing music volume | --- |
| 157 | Dying of thirst due to not moving | --- |
| 158 | Gnomes not doing some jobs | --- |
| 159 | Gnomes periodically skip or lag no matter what they're doing. | --- |
| 160 | Cannot Dig Stairs / Ramp Down Into Ore | --- |
| 162 | Gnome soldier can't bandage himself | --- |
| 165 | Removing a Ramp which the Gnome UI uses as a fast/direct path causes the game to crash - even though there are other alternative paths. | --- |
| 166 | start up screen does not respond | --- |
| 169 | Builder getting tired while building, materials getting hauled back, infinite loop | --- |
| 171 | Butcher shop is working even after when is full, but then game randomly crashes | --- |
| 172 | shift+key make buttons unresponsive on next launch. | --- |
| 173 | Can't remove furniture | --- |
| 174 | Deconstructing furniture buggy | --- |
| 176 | Forge menu (Repeat) oddity | --- |
| 177 | Gnome Merchant needs to bandage themselves in case their wounded | --- |
| 179 | Crash upon emu bleeding to death | --- |
| 183 | Stocks + Items = Inconsistent Reporting | --- |
| 185 | Purple Screen of Death | --- |
| 188 | Gnome stuck on crate while trying to build/craft with stone | --- |
| 190 | Gnome stuck behind statue | --- |
| 191 | Mining coal, ore, gems leaves tile shaded | --- |
| 194 | Digging ramps causes noticeable lag | --- |
| 195 | Multiple gnomes getting stuck on same square when picking up/dropping items. | --- |
| 197 | Bug: "Hanging" green jobs due to military | --- |
| 201 | [Crash] ButcherShop | --- |
| 207 | Version 8.8 impossible to launch game | --- |
| 208 | Input barely responsive | --- |
| 209 | Lag glitch when gnomes place wood walls. | --- |
| 217 | oak trees look like pine trees | --- |
| 219 | Renaming with QSWD keys make the input canceled | --- |
| 220 | Game crashes within some 4 ingame hours. | --- |
| 221 | Crash when crafting musket rounds and bolts (Index was outside the bounds of the array) | --- |
| 224 | Unable to assign 'remove wall' task even though the target is fully accessible. | --- |
| 227 | Crash when moving dead animals | --- |
| 228 | Tug of war crashes | --- |
| 233 | Cannot use shortcut keys when cursor happens to be on top of a button | --- |
| 236 | When population is greather than 26 gnomes, game becomes very slow for time | --- |
| 238 | Gnomoria crashed just after clicking icon. | --- |
| 239 | Gnomes will not visit nearest bandages | --- |
| 241 | [CRASH] Deconstruct Full Market Stall v0.8.10.1 | --- |
| 242 | I've Fallen and I Can't Get Up | --- |
| 243 | Crafting ranged ammunition from different metals causes confusion in gnomes | --- |
| 244 | Gnome trying to do work he's not assigned to. | --- |
| 246 | Goblin death freeze/crash | --- |
| 247 | Game crashes when trying to set resolution to "2560x1440" in Fullscreen. | --- |
| 248 | Cooking Broken in 0.8.12.1 | --- |
| 249 | Gnomes do not build | --- |
| 250 | Axel Breaks pathing + crash on save and exit0.8.12.1 | --- |
| 251 | Lag when gnomes are stuck | --- |
| 253 | Gnome dying of thirst (can still move and not in combat) | --- |
| 254 | Name Appendixes in Squad do not get cleared when squad is disbanded | --- |
| 256 | Autosave | --- |
| 259 | Game Crashes when male yak is ordered to be slaughtered. | --- |
| 260 | Unbelivible Lag When digging ramps down and holes also building. Unbearable!! please fix. | --- |
| 261 | slaughtering a yak that is in a line for milking = crash | --- |
| 263 | Saving crash repeated | --- |
| 264 | Military groups | --- |
| 267 | Gnome Soldiers once assigned stay soldiers even when squad is disbanded. | --- |
| 268 | Gnomes passing out from Exhaustion | --- |
| 271 | Picking up a torch to place causes crash | --- |
| 272 | Military Bug | --- |
| 273 | Can't place door on "Personal Quarters" | --- |
| 275 | Crash when removing designation from stockpile while it's currently being used | --- |
| 278 | Workers hate non copper tools | --- |
| 279 | Deconstruction Bauxite Statue makes it untouchable | --- |
| 281 | Unarmed Gnomes run from armed goblins even when in a squad and told to attack | --- |
| 282 | Gnomes do not unequip quivers after leaving squad. | --- |
| 283 | Grass has stopped spreading. | --- |
| 284 | Random bug crash | --- |
| 286 | Random Bag Image | --- |
| 287 | Enu Eggs display as "Egg Eggs" in the trade screen | --- |
| 289 | Gnomes ignoring a section of trees. | --- |
| 290 | Repeatable crash bug | --- |
| 294 | Flintlock Pistols and Blunderbusses are not being stored in crates | --- |
| 296 | Mysterious "zzz" sleep symbol | --- |
| 297 | (0.8.15) Hauler tries to steal Weapons and Armor | --- |
| 298 | Haulers prioritize items on different Z-levels as if they are closer than those on the same Z-level | --- |
| 299 | Gnomes go idle when too many items are present and mining operations are preformed. | --- |
| 302 | Cotton and Wool decrease in value after being turned to cloth | --- |
| 304 | [Crash] System.ThrowHelper.ThrowInvalidOperationException - Game refuses to load, similar to #293 | --- |
| 305 | [Crash] Game.Behaviors.PathToChair - Trapped gnome | --- |
| 306 | Doctors not bandaging patients | --- |
| 307 | Low FPS with gnomes with large line of sight (scout perk) | --- |
| 308 | [Crash] Game.Body.Update | --- |
| 310 | Crashes to Desktop every time I try to deconstruct a specific market stall | --- |
| 312 | [Crash] System.Threading.Tasks.TaskExceptionHolder.Finalize() - trying to save v0.8.15 | --- |
| 313 | [Crash] Game.StockItemJob.Complete | --- |
| 319 | Build Stairs Down job is assigned, but gnome is doing something else. | --- |
| 320 | [Crash] System.ThrowHelper.ThrowInvalidOperationException | --- |
| 325 | Selling Items | --- |
| 326 | Crash on Save (repeatable) | --- |
| 327 | Crash on first day of summer year 1 | --- |
| 328 | [0.8.16] Soldier stuck after battle | --- |
| 329 | Trees can grow on stone. | --- |
| 330 | Honey Badgers give 30 pieces of meat | --- |
| 331 | The Military Cannot attack Beetles/Cacoons | --- |
| 332 | Duplicate and lock item | --- |
| 334 | Wild animals confuse military/ Military not registering wild animals which already left. | --- |
| 335 | [0.8.16.1] Crash with Message: Object reference not set to an instance of an object. | --- |
| 336 | [0.8.16.1]Crash in Game.Beetle.Update Message: Object reference not set to an instance of an object. | --- |
| 337 | [0.8.16]Save file is not updated, causes game crash after attempting save | --- |
| 338 | Crash on same ingame time: 7:44 | --- |
| 341 | Beetles (and mants) infinitely increase if your Gnome fortress is isolated from the world - extreme slow down or crash when you open the fort. | --- |
| 349 | Cannot stockpile 2H weapons - Freezes gnomes | --- |
| 356 | [Crash] Game.Behaviors.PerformJob - Random Crash | --- |
| 357 | Dead enemy got rank after animal bled to death | --- |
| 360 | Job priorities! | --- |
| 364 | apparent graphic glitch crash | --- |
| 366 | Different Uniforms/perks on different Squads not possible - always changes the chosen uniform/perk for all squads | --- |
| 367 | 0.8.18.1 Bedroom bug | --- |
| 374 | builder in infinite loop when building wall | --- |
| 377 | XNA related appcrash on startup / System.InvalidOperationException | --- |
| 378 | [0.8.18.0] CLR20r3 crash | --- |
| 380 | [Crash] Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame - Instantly after run | --- |
| 385 | [0.8.18] Reproducable save crash | --- |
| 390 | [0.8.18] Pathfinding: gnomes ignore floor/ceiling when calculating distance | --- |
| 392 | gnomes refuse to tailor | --- |
| 393 | Pathfinding problem | --- |
| 394 | Crash when loading or starting a game | --- |
| 395 | Game stops responding when minimizes or not active | --- |
| 396 | Stockpile List Bug | --- |
| 405 | Unhappy Gnomes will not equip armor | --- |
| 407 | Unable to load saved game | --- |
| 412 | version 0.8.20.0 Object reference not set to an object instance | --- |
| 432 | Game goes unresponsive if minimized | --- |
| 434 | Crash on load 8.21 | --- |
| 446 | [Crash] ThrowArgumentOutOfRangeException - hitting "Trade" in the Merchant Screen | --- |
| 450 | Corpses not registering / being ignored | --- |
| 460 | Crash Writing in Marketstall amount field [0.8.24] | --- |
| 465 | Pathfinding when crafting workshop | --- |
| 490 | Deconstruction deconstructs an object and tile under it if it's a 'constructed' type (ie. block) | --- |
| 492 | Hauling - One-armed Haulers Unable to Haul Two-Handed Weapons. | --- |
| 497 | [Crash] Microsoft.Xna.Framework.Graphics.SpriteBatch.BeginWell - Clicking on Well causes crash | --- |
| 508 | Gnomoria won't start unless speakers are plugged in | --- |
| 512 | Selling legendary weapons puts kingdom worth on negative | --- |
| 515 | Game Crashs while Saving [ver.0.8.28] | --- |
| 524 | Sandvich Lockup Bug | --- |
| 526 | Butcher Fighting over livestock/corpses | --- |
| 527 | Animals not being pastured | --- |
| 528 | Farms and Groves randomly ceasing | --- |
| 533 | Please Remove | --- |
| 536 | [0.8.30][Crash] crash if smelter task input items are removed by other gnomes | --- |
| 545 | Game doesnt save after deconstruct Workshop with autoqueued jobs. | --- |
| 546 | bronze requires two bronze for auto crafting | --- |
| 548 | [Crash] Game.GUI.RightClickMenu on loading | --- |
| 549 | crafting creates unnecessary jobs | --- |
| 551 | Crash when building a powered mechanical wall | --- |
| 559 | Automatic job queuing creates extra items | --- |
| 560 | Tooltips in Military popup not clearing | --- |
| 564 | 15min load time due to lot of items and StockManager.IsItemInStocks | --- |
| 568 | cant select resolutions wider than 1920 | --- |
| 569 | Text input constantly resets to start of text field with every keyboard press | --- |